For this project we will be building on your existing animation and compositing skills.
You will be introduced to Maya Matchmove camera techniques, lighting, advanced UV editing and modelling and have opportunities to improve your rigging and animation skills.
To make it all manageable you will first be introduced to project management and tracking software.
You will be working to create a short sequence mixing live action with Maya derived animation or props and buildings.
There are two aims for this project:
First to enable you to plan and execute a project in a productive manner, thus enabling you to make the most of the time constraints on this and all future projects.
Second is to improve your animation and modelling skills and enable you to show those skills off in an engaging and entertaining way.
The clip you use must, when composited, show at least 30 seconds of your own animation.
I recommend that you do not choose any animated films as you will have to match or better the existing characters in the film. I can guarantee that the animators working on that film would have had a lot more time than you have for this project. So keep your choice to a live action film.
Assessment
Journal
Exercises
Deadline - Friday 5th March 2010
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